Collegiate Esports

Drivers Powers Collegiate Esports. Part II

This follow-up to Adam Stone’s article, Collegiate Esports Programs Serve as Recruitment and Retention Tools (EdTech Magazine, May 2024), highlights practical recommendations for universities and colleges seeking to launch or expand their esports programs. The guidance focuses on maximizing recruitment, retention, and community impact. Prioritize High-Quality InfrastructureInvesting in specialized technology — from high-end gaming systems […]

No Comments Read More
Collegiate Esports

What Powers Collegiate Esports? Part I.

This post reflects on Adam Stone’s article, “Collegiate Esports Programs Serve as Recruitment and Retention Tools“, published in EdTech Magazine in May 2024. The piece explores the expanding role of esports in higher education, showing how varsity programs are becoming powerful tools for student recruitment, retention, and engagement. With more than 200 colleges and universities […]

No Comments Read More

Sign In

Register

Reset Password

Please enter your username or email address, you will receive a link to create a new password via email.